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Harrier Weapons
Weapons are selected on the primary
and secondary weapon displays of the weapon panel on the console. To begin with
only the primary display is available and you will need to keep
swapping weapons on this display, using the Weapon Select key or
the console buttons., The secondary display must be won later.
At the start of the game your Harrier is equiped with three
types of weapon; cannon, bombs and wire-guided air-to-air
missiles. As you progress through the West Island missions, more weapons become
available for you to win. Some weapons, such as the wire-guided
missile, are guided while in flight and need to be targeted to be
effective, and some, such as the cannon and bomb, are not. In the
South and West Island missions your Harrier always has infinite
ammunition for any weapon that it is carrying. You will not
necessarily be carrying every weapon type that you have won though.
Some weapons are of no use in certain missions, and the arming of
the Harrier takes into account how many under-wing pylons the
Harrier has. Initially the Harrier has five pylons, but this can be
increased to seven if you win the additional pylons award.
In the East Island Campaign you
must arm your Harrier yourself with
limited ammunition. While doing so you must consider the weight and
pylon restrictions that you have. In these missions it is possible
to land and re-fuel and re-arm.
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